Speaking of which, are there any palette limitations on them (does the 16 color limit still hold or is it less, do they need to use the same palette as the sprite, etc.)? And should I post them larger than 32圆4 because these are pretty tiny and hard to see.īy the way, you should probably update the art credits in the first post to include toottoot since they made Zapdos's frontsprite and several other sprites (Wingull, Whismur line fronts, Pelipper front, etc).Įxcellent work. Am I using the correct base rom or does this patch need a different one? I never had a problem patching any of the patches from the old forum, and I have the Moemon 2.0 patch working.įor the icons, how updated and/or detailed do you want them to be? I made some simple edits for Meowth, but if they aren't good enough, let me know and I can try again. So I've been trying to patch the ips onto a clean Fire Red 1.0 (U) rom and I cannot get it to work (the sprites are either the same as the original or are glitchy). In order to avoid wasted work(this is not an gets pokemon below 51 plus 51-101 plus mega charizard. If you're not sure if they need edits, they probably don't. The more recent sprites would be mismatched and are more likely to need edits. Part of the problem is that they are so numerous. ![]() ![]() Ripping them from the ROM is actually faster, but incredibly repetitive. Well I have a folder too, but not in a convenient format.
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